Initialize engine version: 5.6.6f2 (6bac21139588)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f08)
    Vendor:   NVIDIA
    VRAM:     3072 MB
    Driver:   31.0.15.3623
Begin MonoManager ReloadAssembly
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.013 seconds
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\DL\NsoTeaPCMod (1)\NsoTeaPCMod\NinjaSchool_189_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.543300 ms
init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AGENT: 0, PROVIDER: 0
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

host: 127.0.0.1:14444
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Setting up 6 worker threads for Enlighten.
  Thread -> id: 1ce8 -> priority: 1 
  Thread -> id: 2140 -> priority: 1 
  Thread -> id: 1eb4 -> priority: 1 
  Thread -> id: 4464 -> priority: 1 
  Thread -> id: 456c -> priority: 1 
  Thread -> id: 1d84 -> priority: 1 

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 578.
Total: 6.071900 ms (FindLiveObjects: 0.021300 ms CreateObjectMapping: 0.014100 ms MarkObjects: 5.990900 ms  DeleteObjects: 0.044800 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 595.
Total: 0.214900 ms (FindLiveObjects: 0.017400 ms CreateObjectMapping: 0.012500 ms MarkObjects: 0.175800 ms  DeleteObjects: 0.008700 ms)

>>>>>>>>>>>:System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it.

  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 595.
Total: 0.246500 ms (FindLiveObjects: 0.020900 ms CreateObjectMapping: 0.015700 ms MarkObjects: 0.197000 ms  DeleteObjects: 0.012400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 595.
Total: 0.380500 ms (FindLiveObjects: 0.036800 ms CreateObjectMapping: 0.029600 ms MarkObjects: 0.311100 ms  DeleteObjects: 0.002000 ms)

host: 127.0.0.1:14444
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

>>>>>>>>>>>:System.Net.Sockets.SocketException: No connection could be made because the target machine actively refused it.

  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 0.501800 ms (FindLiveObjects: 0.059500 ms CreateObjectMapping: 0.046700 ms MarkObjects: 0.372200 ms  DeleteObjects: 0.022200 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 594.
Total: 0.634100 ms (FindLiveObjects: 0.056400 ms CreateObjectMapping: 0.048700 ms MarkObjects: 0.524600 ms  DeleteObjects: 0.003200 ms)

host: sv.nsoheo.com:14444
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 711.
Total: 2.499400 ms (FindLiveObjects: 0.036900 ms CreateObjectMapping: 0.024500 ms MarkObjects: 2.243500 ms  DeleteObjects: 0.193800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 711.
Total: 2.561600 ms (FindLiveObjects: 0.025700 ms CreateObjectMapping: 0.014200 ms MarkObjects: 2.518100 ms  DeleteObjects: 0.003200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 711.
Total: 2.229500 ms (FindLiveObjects: 0.020000 ms CreateObjectMapping: 0.012900 ms MarkObjects: 2.195300 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 711.
Total: 2.258300 ms (FindLiveObjects: 0.022500 ms CreateObjectMapping: 0.013300 ms MarkObjects: 2.221300 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 711.
Total: 2.220400 ms (FindLiveObjects: 0.022000 ms CreateObjectMapping: 0.014600 ms MarkObjects: 2.182400 ms  DeleteObjects: 0.001000 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

-116-----------------:System.IO.IOException: Read failure ---> System.Net.Sockets.SocketException: An established connection was aborted by the software in your host machine.

  at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, Int32 offset, Int32 size, SocketFlags flags) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  --- End of inner exception stack trace ---
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 
  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 
  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 
  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

